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The game installs are not the problem, you using the ps3 drive space to store entire anime/tv series/album collections is the problem.That’s where ran through the entire campaign with a full crew, no problem. Espically if half or more of your ps3 storage capacity, is used for non gaming purposes, either clean your drive frequently or buy a bigger drive.
And/or delete the game data of games you haven't played months and are too busy playing new games to go back to.ītw if you store videos of anime series/tv series, or every album known to man on your ps3, stop complaining about game requiring too much hdd space. Or stop being a idiot and clean out your drive, of all the old demos and game trailers of games you already own.
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Most people have bare minimum 60 gig, if not 80 or 120 gig+ hdd on their ps3, either upgrade to a higher capacity drive, delete porn on the drive. You have to expect the exceptional players of the game to make average/rookie players look slow or sloopy. But your comparing near to/top quality first party studios and third party devs, to alot of average third party studios.
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Alot of first party/second and some third parties are proficient enough in programming the ps3 to not require an install to run the game.
You can add ff13 to the list of games that don't require a mandatory install, r&c a crack in time uses only 230+megs.
Is halo reach using a engine designed exclusively for the 360 or is it a multiplatform engine for ps3/pc/360? And a hopefully soon to be put out to pasture old and over used unreal 3 engine. I keep waiting for the 360 to start putting out exclusive games that utilize a engine that is solely designed to push the 360 games(not a unreal 3 engine game ms bought exclusivity to ala me/gears) to the same level the mid-newer ps3 exclusives are at.īut bungie going multiplatform kinda shoots that idea in the head, since all thats left atm, is multiplatform developers and peter m(whatever) doing fable 3 at lionhead studios. I love the ps3's architecture that can be unleashed, when very talented developers including 1st, 2nd and rare 3rd parties are able to develop games explicitly for the ps3's strengths without having to make compromises due to the 360. I look at killzone 2, gow3, uncharted 1 and 2, mgs4, mag and both rachet and clanks, infamous and other exclusives that make alot of third party games look dated or substandard. Orange skittles hates the ps3's architecture, for games having mandatory installs. Bayonneta was borderline unplayable prior to sony fixing sega/platinum games piss poor porting job.